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New Guns

Posted by: One_Man_Machine on steam_community_announcements December 19, 2019

Heroes have new guns



1.19.3



  • - hide AI after game over
  • - fixed autofire bug
  • - fixed when all audio was normalized so even button hower/click were too loud
  • - fixed hand pointer being at a different location than gun pointer -> clicking a menu wouldn't work correctly
  • - fixed unlimited ammo bug
  • - Allow rapid fire only for predefined ammunition
  • - XP reward increased for towers 5/10/15/20k for spawn buildings 3/6/9/12k
  • - Adde version to the lobby
  • - hide AI guns
  • - removed hud ammo
  • - added double verification to make sure the gun has correct scale -> to preven a bug when gun would be too small
  • - shotgun us much stronger on very close distance normal grenade, slow missile/grenade = 1.5 x base damage, shotgun total damage if all bullets hit the target = 3x damage
    whiskers fast shooting uzzi 1 projectile = 0.2 x base damage, artillery/defender 0.5xbase damage per projectile, healer 0.3xbase damage
  • - put pickups into the menu
  • - Unity fulscreen mirror - there appears to be a bug that doesn't allow me to do that in the code, in order to do a full screen on the mirror alt+enter will do the job
  • - when hook is pushing a target, the first enemy in it's path will block the hook push
  • - remove low health screen ( red ) when dead
  • - show damage summary on different points based on location
  • - fix creeps and towers killing enemies on second hit instead of when reaching 0 ( first hit)
  • - fix shotgun partiles not showing
  • - fix when hook would not push correctly unit ( artillery and defender )
  • - change health bar
  • - add score to the death screen
  • - Enemy has red health bars, friendly has green
  • - redesigned hero health bar
  • - secondary laser pointer indicates number of bonus secondary ammo when below 4
  • - Higher res textures for weapons ( Thank AI :-)


1.19.1



  • - Fixed whiskers not using special ammunition
  • - don't spawn missiles in menu unles player wants
  • - fixed missing chest from treasur hunter
  • - Shotgun can shoot critical, changed the shotgun effect
  • - Skill shot -> Dead shot
  • - don't shoot network projectiles in the lobby
  • - fixed log spamming by pickups
  • - added deconnection reason log


1.19.0


  • - show xp from enforcer's bots + defender's turret
  • - fixed when I couldn't collect bounty if I was in the proximity while it spawned
  • - fixed when jungle drone would be in sleeping animation but still shooting
  • - show effect when player teleports away
  • - Removed the stats calling to each client
  • - Randomize pitch for effects
  • - Defender pushes with hook
  • - move audio to moono ( reduced size by 2)
  • - fixed when hook audio would play multipple times
  • - Added WEAPONS for heroes
  • - Fixed when smooth turning would be always active
  • Other Dead Shot Heroes News


    2.3.8 new HUD

    Dead Shot Heroes - July 9, 2020

    New Improved HUD to give users more info

    Further Back

    Update 2.2.8 June 3, 2020

    Update 2.2.6 May 30, 2020

    Update 2.2.5 May 22, 2020

    Update 2.2.3 May 16, 2020

    Update 2.2.2 New Map May 14, 2020

    Update 2.1.3 March 30, 2020

    2.1.1 - tweaks March 15, 2020

    2.1.0 March 11, 2020

    Update 2.0.3 February 25, 2020

    Latest update February 15, 2020

    More News

    Dead Shot Heroes

    FPS MOBA designed for VR compatible with non VR

    Developer: Martin Kutlak

    Publisher: Martin Kutlak