Heads up - Thinking of a price increase.

Posted by: chaosavy on steam_community_announcements November 3, 2019

Hey guys!

This post is more for potential customers and for existing customers to offer feedback/etc.

For potential customers - if you are sensitive to price increases, consider buying now (though I do tend to discounts quite a lot, after the increase it might not dip below the current standard price for a bit of time).

I'm thinking of increasing the game's price in anticipation to the 1.0 (out of Early Access) release. For various reasons - the game is much bigger than I anticipated when I first started it - in terms of play time, content, how long it took me to make it. Plus having a higher base price allows you to discount the game more aggressively - to compete with bigger aggressive discounts on the market (so basically - marketing). Steam has become much harder to sell games on for smaller indies like me - and I feel that my audience dried up a bit - and those looking for a game like Void Destroyer 2 and somehow find it - wouldn't mind paying a bigger price. Basically - the people who buy games at full price would spend a few bucks more for it either way.

Because of how pricing increases work on Steam I have to plan this ahead a bit - especially considering that the Holiday season is approaching with it's seasonal sales. So I'd probably have to skip the Thanksgiving/Autumn sale due to the price increase - but still be able to participate in the Winter/Christmas sale.

Anyway - what do you think? Do you think that the game is undervalued at 14.99? Overvalued? It should be free and I should work from under a bridge somehow - hunting and scavenging for food like in the olden days?

Let me know if you have an opinion.



Other Void Destroyer 2 News

Final Story Missions are in!!!

Void Destroyer 2 - January 3, 2020

While I'm very exhausted... I'm happy to announce that the final story mission(s) are in. Man it's been a long road... Why do I keep making games with main stories that take over a year to design and script? I'm sure it would take a team of the top psychoanalysts to figure that out - or one guy to just say - because you do things the hard way and are way too optimistic.

Further Back

Dev Video - Customization, Empire management and Missions October 6, 2019

Auto generated missions - Phase 1. September 26, 2019

Dev Video - Big Beta Patch July 17, 2019

Beta Progress! June 24, 2019

Beta! May 2, 2019

Dev Video - Carriers! March 12, 2019

New Story Mission! February 4, 2019

New story missions! January 7, 2019

Dev Video - War! November 21, 2018

Dev Video - Platforms September 30, 2018

More News

Void Destroyer 2

All you have is a basic ship, barely fit for combat, with it you'll start your journey and empire. A space sandbox, inspired by the classics and standing on their shoulders.

Developer: Iteration 11

Publisher: Iteration 11