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First content update is now live!

Posted by: Unfrozen_Jaina on steam_community_announcements October 1, 2019

So, this day has finally come! Let's update the game: new minions, enemies, artifacts, and features are now available to everyone! Try, rate and share your opinion with us!
Reminding you of our discord: https://discord.gg/QbPjgCk

So, the list of changes:

New Features

  • Added ability to adjust the animation speed
  • Added ability to adjust voiceover volume
  • Added spells that move minions to the left/right: “step left” moves the selected minion 1 position to the left; “step right” moves the selected minion 1 position to the right
  • Reworked some old artifacts and added new ones
  • New minion added - "the Unfrozen"
  • New minion added in the Supporter Pack - "the Infested"
  • Added 3 new minions: Ataman, Shadow Elf, Gargoyle
  • Added an endless mode "Endless Rise"
  • Minion item bonuses reworked
  • When applying a buff/debuff now shows a tooltip with their names
  • When replacing a minion item now shows a confirmation window (can be turned off)
  • Altered the hint texts at various difficulty levels
  • Unused minions now only recover vigor after a victory. No vigor is gained after a defeat/retreat
  • Remaining achievements now works
  • Rewards and conditions of a few text events was changed
  • Iratus replicas algorithm was changed. Now the Necromancer is more silent
  • Added a number of minor changes



Bugfixes

  • [Zombie] Accurate Volley now no longer ignores Ward
  • [Vampire] Blood Visions and Greater Auspex: fixed a bug that made temporary debuffs not disappear at the end of their duration
  • [Shade] No longer counter attacks while stunned or sleeping
  • [Lost Soul] Sudden Reality no longer ignores enemy Ward
  • [Lost Soul] Sudden Reality no longer counts unremovable buffs
  • [Mummy] Fixed a bug that caused this minion to stay locked after unlocking
  • [Head Hunter] Bountiful Contract now correctly grants parts for every killed enemy
  • [Elite Dwarven Warrior] Character now has sounds
  • [Trader] Do Your Job ability now correctly redirect attacks
  • [Oracle] Predict ability: fixed a bug when Oracle buffs herself twice
  • “Renowned Researcher” achievement now unlocks correctly
  • Fixed a bug when summoned minions were retreating from the battle
  • Unstackable abilities now work correctly
  • Now minion retreat didn't interrupt when the enemy retreats first
  • Fixed minor bugs


Minion Rework

Blood Phantasm
Phantasmal Assault and all its upgrades were reworked
Then:
Deals 75% physical and stress damage two times.
Now:
Deals 75% physical damage twice and recovers 10 Vigore for each successful hit.

Ghoul
Butcher and all its upgrades were reworked:
All upgrades now increase the attack of the Ghoul by 2 until the end of combat after using the ability

Lunch Break and all its upgrades were reworked:
Then:
Ghoul instantly kills an ally and gains a bonus to Vigor, Attack, Dread, Luck and Evasion until end of combat
Now:
Ghoul instantly kills an enemy with less than 20% Vigor and gains a bonus to Vigor, Attack, Dread, Luck and Evasion until the end of combat.

Shade
Pain Mirror and all its upgrades were reworked:
Then:
All successful attacks against your minions cause the attacker to take stress damage equal to 100% of the damage dealt. Ignores Ward
Now:
All successful attacks against your minions cause the attacker to take stress damage equal to 100% of the damage dealt. Minions receive 10% less damage while the Shade is in this stance.

Skeleton
Embrace Mediocrity and all its upgrades were reworked:
Then:
Skeleton loses 30% Vigor and the target loses 30% of current Sanity
Now:
The target gains +4 Armor and +4 Resistance until the end of combat. Stacks up to 3 times.

Balance Changes

Global Changes

  • Enemies on the third floor are made slightly stronger on ‘More Pain!’ difficulty.
  • Graveyard
    - Excavation: Slightly increased the rarity of received parts
    - Dead Lake: The chance of uncovering artifacts for each minion increased from 15% to 20%"
  • Iraturs Talents
    - Alchemy Doctorate: Bonus to Vigor recovery while not in battle increased from 100% to 300%
    - Whip: Now grants a bonus to Accuracy to all minions, not only Bride of Iratus
    - Finger of Death: selected target loses 50% of its max Vigor and Sanity and removes all Block, Ward, and Buffs


Banshee

  • Scream, Desolate Scream, Paralyzing Scream: No longer moves the Banshee one position forward
  • Desolate Scream: Upgrade bonus +1 Attack and +1 Dread increased to +2 Attack and +2 Dread
  • Nooo!!!: Upgrade bonus +10 Vigor increased to +15 Vigor
  • Absorb Fear: Restored mana increased from 20% to 25%
  • Absorb Terror: Restored mana increased from 25% to 30%
  • Absorb Wrath: Restored wrath increased from 25% to 30%
  • Wail: Dread gained for the next action changed from 6 to 8
  • Chilling Wail: Dread gained for the next action changed from 8 to 10
  • Deafening Wail: Dread and Attack gained for the next action changed from 4 to 5
  • Chilling Wail: Upgrade bonus +2 Dread increased to +3 Dread
  • Deafening Wail: Upgrade bonus +2 Attack increased to +3 Attack
  • Crescendo: Upgrade bonus +2 Initiative changed to +4 Luck
  • Howl, Shattering Howl, Morbid Howl: Wrath cost decreased from 40 to 35


Bone Golem

  • Rupture: Damage increased from 125% to 130%
  • Rupture: Upgrade bonus +6 Accuracy increased to +8 Accuracy
  • Nefarious Engine: Upgrade bonus +1 Resistance increased to +2 Resistance
  • Fitted Armor: Upgrade bonus +1 Armor increased to +2 Armor
  • Self-Destruct, I'll Be Back: Damage increased from 50% to 85% of the Golem's missing Vigor
  • Annihilation System: Damage increased from 75% to 127.5% of the Golem's missing Vigor


Blood Phantasm

  • Wrath Eternal: Upgrade bonus +6 Accuracy increased to +10 Accuracy
  • Transfusion, Rage Injection: Restored Vigor increased from 40% to 50%
  • Grand Transfusion: Restored Vigor increased from 50% to 65%
  • Aura of Retribution: Upgrade bonus +4 Attack decreased to +2 Attack
  • Moaning Chains: Upgrade bonus +4 Dread changed to +2 Attack


Bride of Iratus

  • Lungpiercer: Upgrade bonus +2 Luck increased to +3 Luck
  • Overwatch, Careful Watch, Deadly Watch: Damage increased from 50% to 65%
  • Flames of Passionate Love: Damage increased from 70/35% to 75/35%


Dark Knight

  • Hollow Stare, Stare into the Void: Damage increased from 80% to 100%
  • Face the Faceless: Damage increased from 140% to 150%
  • Futile Hopes: Damage increased from 60% to 70%
  • Dashed Hopes: Damage increased from 80% to 90%
  • No Tomorrow: Damage increased from 60% to 90%


Fallen Dhampir

  • Baseline Luck increased from 25 to 30
  • Infuriating Taunts: Counterattack damage increased from 60% to 80%


Ghoul

  • Savage Cunning: Upgrade bonus +3 Attack decreased to +2 Attack
  • Shared Satiation: Upgrade bonus +3 Attack decreased to +2 Attack


Head Hunter

  • Dual Cruelty: Upgrade bonus +5 Accuracy increased to +8 Accuracy
  • Jagged Hook: Upgrade bonus +2 Luck increased to +4 Luck
  • Sense ‘Em, Mark ‘Em: Damage increased from 150% to 175%
  • Mark ‘Em: Upgrade bonus +1 Armor increased to +2 Armor
  • Blind Stare: Damage increased from 85% to 100%
  • Blind Stare: Upgrade bonus +4 Dread decreased to +3 Dread
  • Seething Wrath, Sundering Wrath, Intimidating Rage: Damage increased from 100% to 150%
  • Abyssal Bounty: Cost increased from 80 to 100 Wrath


Lich

  • Command Undead, Ineffable Command: Attack and Dread increased from 12 to 14
  • Dominate Undead: Attack and Dread increased from 15 to 18
  • Command Undead, Dominate Undead: Moves the target two positions forward and no longer moves the lich one position back.
  • Rain of Fire, Armageddon, Bedlam: Cost decreased from 30 to 20 Wrath


Lost Soul

  • Benevolent Spirit: Vigor restored and damage decreased from 100/100% to 80/80%
  • Price of Glory: Vigor restored and damage decreased from 150/150% to 100/100%
  • Peace Eternal: Vigor restored and damage decreased from 100/75% to 80/60%
  • Dubious Boon, Enraging Boon: Wards gained increased from 1 to 2
  • Lucrative Boon: Decrease damage debuff from 30% to 20%


Mummy

  • Cursed Feast: Upgrade bonus +10 Vigor increased to +15 Vigor


Shade

  • Pain Amplification: Damage increased from 125% to 135%
  • Grand Deception: Evasion bonus increased from 25 to 30
  • Grand Deception: Upgrade bonus +2 Evasion increased to +3 Evasion
  • Black Light: Increase Accuracy debuff from 20 to 30
  • Black Radiance: Increase Accuracy debuff from 20 to 40
  • Glimpse the Dark World: Increase Accuracy and Luck debuff from 15 to 20


Skeleton

  • Sudden Strike: Upgrade bonus +1 Resistance increased to +2 Resistance
  • Bony Bully: Upgrade bonus +1 Attack and Dread increased to +2 Attack and Dread
  • Unnerving Fortitude: Upgrade bonus +4 Dread decreased to +3 Dread
  • Smite the Show-Offs: Upgrade bonus +1 Armor increased to +2 Armor
  • Dismissive Banger: Upgrade bonus +1 Armor and Resistance increased to +2 Armor and Resistance
  • Astounding Fortitude, Unnerving Fortitude: Armor and Resistance bonus increased from 6 to 8
  • Mystic Fortitude: Armor and Resistance bonus increased from 8 to 10


Vampire

  • Baseline Vigor increased from 85 to 95
  • Blood Strike, Returning Strike, Blood Salvo: Can now be used from 4th position


Zombie

  • Smoke Bomb: Upgrade bonus +4 Dread decreased to +3 Dread
  • Hexball: Upgrade bonus +8 Dread decreased to +6 Dread
  • Abyssal Bombardment: Upgrade bonus +2 Initiative changed to +6 Accuracy








Iratus: Lord of the Dead

Iratus: Lord of the Dead is a turn-based tactical roguelike RPG set in a dark fantasy universe. Lead an army of undead to help an angry necromancer in his quest to reach the surface world and bring death to the mortal realms!

Developer: Unfrozen

Publisher: Daedalic Entertainment