KNOWN ISSUES: Gruesome executions

Posted by: Marilou_BHVR on steam_community_announcements July 12, 2019



VISUAL & COSMETIC


[Sawbones] Sawbones Headgear have incomplete texture when equipped with 'Lookout' upper body cosmetic


CHALLENGES


[Challenge] Jump challenge still in game in Fog's Smoke Screen vambrace power


ANIMATION


[Scavenger] The scavenger’s sprint shouldn't have a delay when starting from the idle


CLIPPING


[Blowout] It is possible to clip into one of the legs of the large landmark
[Animation][Scavenger] There is some clipping when shot in the head as Sawbones with her Lookout skin
[Animation][Hunter] There is some minor clipping on the Inquisitor's mask with his hair
[Hunter] Hunter's hand clips with knee guard during the animation of power 'Shock' while looking down


AUDIO


[Garden] "The Hunter has fulfilled their Kill Quota" audio for both roles is inconsistent with the updated rules for Blood Mode
[Hunter] Execution animations are missing SFX
[Hunter] If you execute a Scavenger while your clip is empty with the Burst Rifle, the firing sound effects will continuously loop.


SPECTATE


[Spectate] Player is able to see beneath the Garden after spectating a scavenger who received a Recycle.


MENUS


[HUD][Progression Bar] Progression is not updated on HUD when character interact with Upgrade Vendor or open Loadout and Character Selection stations.
[Hunter][Ready Room] 'Interact' key prompt remains visible on screen after invoking Loadout menu
[Vendor][UI] Progression bars disappear when bringing up the loadout when in the Upgrade Vendor
[Settings][Keybindings][Text] When player tries to remap a button that is assigned to the Shock key, the text reads 'Melee'
[Chat Setting][Scavenger] option 'Apply Changes' is present in the Chat Settings menu


PRIVATE MATCH


[Hunter] Users are unable to swap Hunters without causing the group to disband at the end of a match.
[Matchmaking flow] Searching for a second match switching Hunters will disband or break the private group


LOCALISATION


[Locker Room][Vendor][FR] 'Vendeur D'amelioration' gets cut off on top of the Vendor sign
[Localization][DE] "Prestige Level" and "Prestige-info" not localized on the Upgrade Vendor menu


FIXED ISSUES


[Fixed][Scavenger][Dash] Dash does not get progression after finishing a match
[Fixed][Crash][Ready Room][Hunter] Very rare occurrence of game crashing while playing Stalker and waiting for players to join in the Ready Room.
[Fixed][Scavenger][Dash] Dash does not have cosmetic previews on the Loadout screen
[Fixed][Animation][Scavenger] Changed scavengers animation when waiting to be executed or recycled
[Fixed][Mercy][Scavenger] Recycled scavenger spawned beneath the floor below the idle drone
[Fixed][Locker Room][Hunter] Texture flashes when the hunter jumps in Locker Room while standing below the trees
[Fixed][Spectate] Player is able to see beneath the garden after spectating a scavenger who got recycled
[Fixed][Dash][Blood Deposit] Press 'E Deposit Blood' is displayed near blood depository
[Fixed][Scavenger][Mines] Scavenger does not receive damage from proximity mine while standing on the proximity edge of the mine
[Fixed][Scavenger][Crates] Assisting a scavenger while he is accessing a crate displays the collection interface for the player's character
[Fixed][Hunter][Report System] Checkbox are present for self reporting and muting the hunter in match stats screen
[Fixed][Scavenger][Garden][Mercy] Hunters fade activation icon is displayed on the HUD of the recycled scavenger
[Fixed][Garden][Blowout] Scavenger passes through one of the column of the central structure while in crouch state.
[Fixed][Scavenger][Locker Room] Scavenger moves in T-Pose after jumping on wall under elbow pipe located in front of the empty vendor station
[Fixed][Garden][Salt Creek] Character seems to levitate when standing on the edge of a rock on Salt Creek
Deathgarden™: BLOODHARVEST

Deathgarden™: BLOODHARVEST is a multiplayer survival action game in which a ruthless hunter tracks and guns down scavengers, desperate individuals trying to survive and escape the Deathgarden

Developer: Behaviour Digital Inc.

Publisher: Behaviour Digital Inc.