Update 1.27 - Finally!

Posted by: Justin Wang on steam_community_announcements July 12, 2019

Hello everyone!

After driving myself crazy this past month trying to incorporate the hundreds of changes and improvements I'd like to make to the game, pretty much all at once, I've finally decided to just back off, start small, and get the ball rolling again.

In order to reestablish a routine and try to get my schedule back to something approaching normal, I'll be focusing on just tiny little updates for the next week or so, just little things that I have no excuses for procrastinating on or agonizing over.

Once I've gotten back into the swing of things I'll start work on incorporating the larger, more substantial changes and improvements I've got sitting on the dev-branch. So to kick things off:

Update 1.27:
- Improved sprites for a bunch of monsters, cleaning up graphics and trying to narrow in on a more unified art style.

Other Rogue Fable III News


Update 1.29

Rogue Fable III - September 14, 2019

Was off for most of August visiting family and friends and just generally taking a bit of a break. So I’ve been getting back into the swing of things these past few weeks. I was planning on finally settling in to tackling a big expansion to the dungeon with new zones, sub-zones, special levels and eventually about a 50% increase in total size but I decided about halfway through that there was more than enough stuff on my ‘fiddling little problems’ list that I should do a huge clean up before pushing forward.

Further Back

Status Update #2 June 30, 2019

Status Update June 28, 2019

Update 1.30 June 2, 2019

May-24-2019 - Update 1.29 May 24, 2019

May-18-2019 - Update 1.28 May 18, 2019

May-11-2019 - Update 1.28 - Finally... May 12, 2019

April-26-2019 - Announcement! April 26, 2019

April-03-2019 - Update 1.26 April 13, 2019

April-05-2019 Update 1.25 April 6, 2019

March-29-2019 - Update 1.24 March 30, 2019

More News

Rogue Fable III

Rogue Fable III is a traditional rogue-like game which combines the depth, complexity, and challenge of the genre classics with a shorter, more tightly focused game length.

Developer: Pixel Forge Games

Publisher: Pixel Forge Games