Update 1.27 - Finally!

Posted by: Justin Wang on steam_community_announcements July 12, 2019

Hello everyone!

After driving myself crazy this past month trying to incorporate the hundreds of changes and improvements I'd like to make to the game, pretty much all at once, I've finally decided to just back off, start small, and get the ball rolling again.

In order to reestablish a routine and try to get my schedule back to something approaching normal, I'll be focusing on just tiny little updates for the next week or so, just little things that I have no excuses for procrastinating on or agonizing over.

Once I've gotten back into the swing of things I'll start work on incorporating the larger, more substantial changes and improvements I've got sitting on the dev-branch. So to kick things off:

Update 1.27:
- Improved sprites for a bunch of monsters, cleaning up graphics and trying to narrow in on a more unified art style.

Other Rogue Fable III News

Update 1.32.1

Rogue Fable III - January 2, 2020

Just a bunch of bug fixes, should have some more tomorrow. Thanks everyone who's been reporting these! The following is now all fixed:

Further Back

Update 1.30 October 28, 2019

Update 1.29 September 14, 2019

Update 1.28 July 18, 2019

Update 1.27.1 July 12, 2019

Update 1.27 - Finally! July 12, 2019

Status Update #2 June 30, 2019

Status Update June 28, 2019

Update 1.30 June 2, 2019

May-24-2019 - Update 1.29 May 24, 2019

May-18-2019 - Update 1.28 May 18, 2019

More News

Rogue Fable III

Rogue Fable III is a traditional rogue-like game which combines the depth, complexity, and challenge of the genre classics with a shorter, more tightly focused game length.

Developer: Pixel Forge Games

Publisher: Pixel Forge Games