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Posted by: Marilou_BHVR on steam_community_announcements June 28, 2019


[Fire in the Sky] Level of detail issue visible on a certain rail cart asset.
[Fog] TOTH mask displays incorrectly.
[Inquisitor][Character Select] Inquisitor's hair looks white/grey in the portrait of Character Select.
[Stalker][Fade] VFX of the 'Fade' power remains present on screen even after the effect is over.


[Scavenger][Ready Room] Framerate drops for a few seconds after entering the Ready Room.
[Scavenger][Dust & Blood] Game runs in between 44 to 55 FPS when scavenger stands on a certain hexagonal asset and observes the surrounding area.
[Locker Room] With a specific graphic card, there's frame drops in the Locker Room when facing toward the old tutorial space.


[Scavenger] The scavenger’s sprint shouldn't have a delay when starting from the idle.


[Hunter] Quick rotation movements with the Mauler will display body parts on Inquisitor.
[Hunter] There is some minor clipping on the Inquisitor's mask with his hair.
[Sawbones] There is some clipping when shot in the head as Sawbones with her Lookout skin.


[Audio] Scavenger and hunter’s footsteps are not reflecting the surface on which they are walking/sprinting on.
[Audio] Static sound effects on Tally Screen when scavenger is downed within an active drone area and gets executed.


[Spectate] Player is able to see beneath the Garden after spectating a scavenger who received a Recycle.


[Upgrade Vendor Screen][Prestige Info] Player is unable to close Prestige Info Screen if the player tries to close the screen with mouse cursor while continuously pressing the 'V' key.


[Play With Friends] After playing a second match, sometimes players are getting a sent to a loading screen and disconnected.
[Locker room] The scavenger spawned in hunter's Locker room and the game got stuck after disbanding the party.


[Private Match] 'Start Private Match' appears in Private Match tab without assigning any hunter.


[LOC][RU][CH][DE][FR] The words 'Super Charge Hold (Hunter Only)' are not translated in the Controls section of Game Settings
[LOC][DE] ‘Prestige Level’ and ‘Prestige-info’ not localized on the Upgrade Vendor menu

Other Deathgarden™: BLOODHARVEST News

Deathgarden shuffles towards the grave, but not without a celebration

Deathgarden™: BLOODHARVEST - November 23, 2019

Behaviour Interactive ceased development on the brutal survival shooter, Deathgarden: Bloodharvest Friday after nearly half a year of triage. The makers of Dead By Daylight are punting the idea of a dour funeral, though. Instead, every feature the team have been working on was pushed out the door for players to enjoy. It’s Deathgarden: Bloodharvest’s wake, and everyone is invited because the game has now gone free-to-play.

Further Back

Hotfix Desperate Expedition October 10, 2019

Hotfix Desperate Expedition October 9, 2019

Hotfix Desperate Expedition October 7, 2019

KNOWN ISSUES: Desperate Expedition October 4, 2019

Patch 0.1.9: Desperate Expedition October 3, 2019

New Map: Desperate Expedition October 1, 2019

The Inquisitor: Origin September 17, 2019

Patch 0.1.8: Harvest your Exit September 11, 2019

New feature: Harvest your Exit September 10, 2019

HOTFIX : The Veteran September 5, 2019

More News

Deathgarden™: BLOODHARVEST

Deathgarden™: BLOODHARVEST is a multiplayer survival action game in which a ruthless hunter tracks and guns down scavengers, desperate individuals trying to survive and escape the Deathgarden

Developer: Behaviour Digital Inc.

Publisher: Behaviour Digital Inc.