Posted by: chaosavy on steam_community_announcements June 24, 2019
Thought I'd update you how Beta is going.
Quick Summary -
- Focus is on play testing, polish and balance.
- Loads of small changes.
- Currently doing a complete play through of the game.
- Check out the change log - Link
- Check out the "Road To Release" forum - Link
Currently I'm in the process of doing an entire play through of the game. Then as I see issues I either make a note for later or address it. For example yesterday I noticed that pirates weren't aggressive enough in taking asteroid fields. This means that auto generated missions linked to asteroid fields weren't as plentiful as I'd like and that the game world was far too "friendly" than my intention.
I started my play through in a peaceful way as a law abiding citizen, doing missions for various factions to be able to buy bigger and better ships, when I'd hit a wall in the missions I added a new auto generated mission. I then played story missions until I hit another wall - where I needed a bigger fleet and so I decided to go pirate and play test their missions as well. For a while I was able to skirt the law - I'd do a mission for the pirates - killing scouts and couriers - then murder other pirates to stay in the neutral range. When my next task was to destroy civilian transports - my ability to stay lawful ran out.
So I decided to capture ships. Including some mining and transport ships - which I put to good use to test the balance tweaks on pirate attacks of these and their response.
Gotta say! I'm having fun! I can't wait until I get my own base and get it setup for capturing other ones!
And it's very satisfying to polish the game and feel the satisfaction of many small improvements.
Hope you guys are feeling this too!
Thanks for your support!
Other Void Destroyer 2 News
Void Destroyer 2 - January 3, 2020
While I'm very exhausted... I'm happy to announce that the final story mission(s) are in. Man it's been a long road... Why do I keep making games with main stories that take over a year to design and script? I'm sure it would take a team of the top psychoanalysts to figure that out - or one guy to just say - because you do things the hard way and are way too optimistic.
Dev Video - Customization, Empire management and Missions October 6, 2019
Auto generated missions - Phase 1. September 26, 2019
Dev Video - Big Beta Patch July 17, 2019
Beta Progress! June 24, 2019
Beta! May 2, 2019
Dev Video - Carriers! March 12, 2019
New Story Mission! February 4, 2019
New story missions! January 7, 2019
Dev Video - War! November 21, 2018
Dev Video - Platforms September 30, 2018
All you have is a basic ship, barely fit for combat, with it you'll start your journey and empire. A space sandbox, inspired by the classics and standing on their shoulders.
Developer: Iteration 11
Publisher: Iteration 11