Hotfix 1 - Tank Physics
Posted by: Jonno on steam_community_announcements June 6, 2019
We hope you're having a fantastic time so far!
A hotfix to address some unintended tank behaviour has just gone live. Patch notes below:
- Change to client replication and interpolation to improve current tank physics behaviour
If you've already started playing Hell Let Loose, you'll just need to quit the game to download the patch for it to take effect.
Thanks all, we'll see you on the frontline!
Other Hell Let Loose News
Hell Let Loose - September 11, 2019
We’ve been assessing and prioritising a large amount of content we’re currently working on, as often implementing one feature too early can have negative consequences for other areas of development - causing us to have to re-do work. As you can imagine, we’d much prefer to work efficiently and quickly, so we’ve been revising our roadmap continuously before updating it. One of the biggest challenges we face is making sure that we keep you abreast of developments, without overpromising or having to drastically delay release.
Developer Briefing #38 – Unit Management System! August 21, 2019
Developer Briefing #37 - Hands on with Hell Let Loose! August 15, 2019
Patch #5 - Live Now! August 8, 2019
Developer Briefing #36 – Tiger 1 First Look! August 7, 2019
Patch #4 Hotfix - Live Now! August 5, 2019
Patch #4 - Live Now! August 1, 2019
Developer Briefing #34 – Post Update 1 Fish! July 24, 2019
Update 1 Hotfix Available Now July 19, 2019
Update 1: Utah Beach - Live Now! July 18, 2019
Hell Let Loose is a realistic World War Two first person shooter with open battles of 100 players with infantry, tanks, artillery, a dynamically shifting front line and a unique resource based strategic meta-game. This is World War Two at a scale you’ve never played before.
Developer: Black Matter Pty Ltd
Publisher: Team17 Digital Ltd