This Doom mod uses neural network image upscaling to improve on a classic

Posted by: on pcgamer December 18, 2018

Doom—the 1993 version—is one of those classic games that have aged astonishingly well. If you compare its art style to, say, Duke Nukem 3D or Goldeneye, it still looks much better. 

But lately, modders and enthusiasts have been experimenting with neural network upscaling technology to bring the game's sprites and textures into the 21st century. Thanks to Doomworld user hidfan a wad file is now available featuring upscaled graphics straight from the maw of AI—specifically, Hidfan used Nvidia's GameWorks SuperResolution and 

Veeery generally speaking, hidfan fed upsized versions of the textures into these neural networks, retrieved the results, and then downsized them again in order to make them work within the game. It's not all achieved by the network, though: a fair bit of touching up needed to be done in order for things to not look weird.

"Unfortunately [the process] comes with some unwanted pixels here and there and a heavy de-noising work was needed," hidfan writes. "Also the contrast is changed, bright details are brighter, and dark one are darker too, this had to be cleaned as well by removing them and letting the original texture color appear."

Here's how some of the wall textures stand up after the upscale. You can get the wad here.

Other DOOM News

This mod makes Doom a literal corridor shooter

DOOM - April 8, 2019

"All Doom Levels are Straight Line now" says the description for Linear Doom. "No more mazes." This self-described "jokewad" by modder DeXiaZ released on April 1 takes all of Doom's classic levels and tightens them down into one long corridor. There's enough room to strafe a little so you can still potentially dodge those imp fireballs, but otherwise this is just a straight line run through all of Doom's enemies, weapons, and pickups one after the other. I look forward to seeing the speedruns of this.

Further Back

New direct-to-video Doom movie gets first trailer and it doesn't look great March 11, 2019

John Romero's unofficial fifth Doom episode Sigil delayed until April February 18, 2019

John Romero's Sigil, the spiritual successor to Ultimate Doom, is delayed February 18, 2019

Doom II mod Eviternity teaches everything to know about demon slaying February 11, 2019

Doom megawad Eviternity hits final revision February 11, 2019

Hallucinated HD textures and distorted deep dream tilesets February 1, 2019

CES 2019: Doom feels like a new game with Razer s HyperSense haptic feedback tech January 11, 2019

Play golf in Doom with the Hellshots mod January 6, 2019

Doom went golfing and exploring Roomba brains over the holidays January 2, 2019

Doomba turns your robotic vacuum cleaner into a Doom map-making machine December 24, 2018

More News


Now includes all three premium DLC packs (Unto the Evil, Hell Followed, and Bloodfall), maps, modes, and weapons, as well as all feature updates including Arcade Mode, Photo Mode, and the latest Update 6.66, which brings further multiplayer improvements as well as revamps multiplayer progression.

Developer: id Software

Publisher: Bethesda Softworks