Patch Notes - 0.27.13 alpha
Posted by: TonyDanza on steam_community_announcements October 11, 2018
- Fixed bug which caused projectiles (cannon, railgun, missile, bullets) to not be associated correctly with the target they hit. This caused a number of issues including impact visuals appearing inside/behind the target, damage texturing not updating, combat music not playing, and cockpit shake/haptic feedback not triggering when taking hits.
- Increase mid-range damage of Lasers. Before: 500m = 60%, 750m = 30%. After: 500m = 80%, 750m = 45%.
- Catalyst receives a 25% bonus to heat dissipation.
- Changes in this patch require an update to servers, which will happen at different times depending on location.
Other Vox Machinae News
Patch Notes - 0.31.2 alpha April 5, 2019
Spring Update April 5, 2019
Holiday Update December 20, 2018
Patch Notes - 0.29.3 alpha December 1, 2018
Patch Notes - 0.29.1-2 alpha November 26, 2018
Oasis Update November 22, 2018
the Spooky Update is live for Vox Machinae! October 26, 2018
Patch Notes - 0.27.16 alpha October 16, 2018
Patch Notes - 0.27.13 alpha October 11, 2018
Patch Notes - 0.27.11 alpha / 0.27.12 alpha October 9, 2018
Strap yourself into the cockpit of a robot seven times taller than a Tyrannosaurus Rex and prepare to do battle in Vox Machinae: the ultimate giant robot combat action-simulator for both VR and standard screens.
Developer: Space Bullet Dynamics Corporation
Publisher: Space Bullet Dynamics Corporation