Patch Notes - 0.27.13 alpha

Posted by: TonyDanza on steam_community_announcements October 11, 2018

  • Fixed bug which caused projectiles (cannon, railgun, missile, bullets) to not be associated correctly with the target they hit. This caused a number of issues including impact visuals appearing inside/behind the target, damage texturing not updating, combat music not playing, and cockpit shake/haptic feedback not triggering when taking hits.
  • Increase mid-range damage of Lasers. Before: 500m = 60%, 750m = 30%. After: 500m = 80%, 750m = 45%.
  • Catalyst receives a 25% bonus to heat dissipation.
  • Changes in this patch require an update to servers, which will happen at different times depending on location.

Other Vox Machinae News

Patch Notes - 0.32.0 alpha

Vox Machinae - May 14, 2019

Today's patch brings you a bunch of improvements to hosting matches, tweaking your cockpit, and some weapon adjustments. Be on the lookout for a future article to learn about some of the new content coming up in the next major update.

Further Back

Patch Notes - 0.31.2 alpha April 5, 2019

Spring Update April 5, 2019

Holiday Update December 20, 2018

Patch Notes - 0.29.3 alpha December 1, 2018

Patch Notes - 0.29.1-2 alpha November 26, 2018

Oasis Update November 22, 2018

the Spooky Update is live for Vox Machinae! October 26, 2018

Patch Notes - 0.27.16 alpha October 16, 2018

Patch Notes - 0.27.13 alpha October 11, 2018

Patch Notes - 0.27.11 alpha / 0.27.12 alpha October 9, 2018

More News

Vox Machinae

Strap yourself into the cockpit of a robot seven times taller than a Tyrannosaurus Rex and prepare to do battle in Vox Machinae: the ultimate giant robot combat action-simulator for both VR and standard screens.

Developer: Space Bullet Dynamics Corporation

Publisher: Space Bullet Dynamics Corporation