Patch Notes - 0.27.13 alpha
Posted by: TonyDanza on steam_community_announcements October 11, 2018
- Fixed bug which caused projectiles (cannon, railgun, missile, bullets) to not be associated correctly with the target they hit. This caused a number of issues including impact visuals appearing inside/behind the target, damage texturing not updating, combat music not playing, and cockpit shake/haptic feedback not triggering when taking hits.
- Increase mid-range damage of Lasers. Before: 500m = 60%, 750m = 30%. After: 500m = 80%, 750m = 45%.
- Catalyst receives a 25% bonus to heat dissipation.
- Changes in this patch require an update to servers, which will happen at different times depending on location.
Other Vox Machinae News
Patch Notes - 0.27.8 alpha September 30, 2018
Patch Notes - 0.26.0 alpha to 0.27.7 alpha September 29, 2018
Jet Set Aerial Future September 17, 2018
Crossplay, the Vox Way September 5, 2018
Patch Notes - 0.25.2 alpha August 28, 2018
Patch Notes - 0.25.0 alpha August 20, 2018
Patch Notes - 0.24.0 alpha August 15, 2018
Patch Notes - 0.23.0 alpha August 9, 2018
Patch Notes - 0.22.2 alpha August 3, 2018
Patch Notes - 0.22.1 alpha August 2, 2018
Strap yourself into the cockpit of a robot seven times taller than a Tyrannosaurus Rex and prepare to do battle in Vox Machinae: the ultimate giant robot combat action-simulator for both VR and standard screens.
Developer: Space Bullet Dynamics Corporation
Publisher: Space Bullet Dynamics Corporation