Patch Notes - 0.27.13 alpha

Posted by: TonyDanza on steam_community_announcements October 11, 2018


  • Fixed bug which caused projectiles (cannon, railgun, missile, bullets) to not be associated correctly with the target they hit. This caused a number of issues including impact visuals appearing inside/behind the target, damage texturing not updating, combat music not playing, and cockpit shake/haptic feedback not triggering when taking hits.
  • Increase mid-range damage of Lasers. Before: 500m = 60%, 750m = 30%. After: 500m = 80%, 750m = 45%.
  • Catalyst receives a 25% bonus to heat dissipation.
  • Changes in this patch require an update to servers, which will happen at different times depending on location.

Other Vox Machinae News


Patch Notes - 0.29.3 alpha

Vox Machinae - December 1, 2018

Fix all controllers not working if a controller with more than 20 buttons was connected.

Further Back

Patch Notes - 0.27.16 alpha October 16, 2018

Patch Notes - 0.27.13 alpha October 11, 2018

Patch Notes - 0.27.11 alpha / 0.27.12 alpha October 9, 2018

Patch Notes - 0.27.10 alpha October 5, 2018

Patch Notes - 0.27.9 alpha October 1, 2018

Patch Notes - 0.27.8 alpha September 30, 2018

Patch Notes - 0.26.0 alpha to 0.27.7 alpha September 29, 2018

Jet Set Aerial Future September 17, 2018

Crossplay, the Vox Way September 5, 2018

Patch Notes - 0.25.2 alpha August 28, 2018

More News

Vox Machinae

Strap yourself into the cockpit of a robot seven times taller than a Tyrannosaurus Rex and prepare to do battle in Vox Machinae: the ultimate giant robot combat action-simulator for both VR and standard screens.

Developer: Space Bullet Dynamics Corporation

Publisher: Space Bullet Dynamics Corporation