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Game created by narayana games UG and released April 5, 2016 .

App changes last updated 6 months ago / News last updated 1 month ago


Showing results 1 to 15 of 116 Next

Holodance Summer Sale: 50% off!

Holodance - June 25, 2020

For those of you that don't own Holodance, yet, this is an awesome opportunity.

Holodance leaving Early Access, 30% off, New Arenas - and BeatSaver-Map Support

Holodance - February 28, 2020

If you have never heard of Holodance before, here's ...

Holodance V0.9.2: Tech and Scoring Update

Holodance - November 24, 2019

Crash bugs are ugly. Especially when they occur all the time, while the game is starting. While we did only receive a single report for such a crashbug, the hardware of that player seemed fairly standard so it's very likely that other players were also effected. After several days of searching, it turned out that this one apparently was a Unity-bug that got fixed with Unity 2019.2.

Holodance Halloween Sale: 50% off!

Holodance - October 28, 2019

It's that time of the year where even pacifist, vegetarian game developers that have dragons throwing friendly magical orbs at you so you could tune into the rhythm of nature and save the world suddenly start punching ghosts to gory pulp as pumpkin-headed Halloween monsters. Also, some of us throw incredibly long sentences at our players, without any punctuation, which could also be considered an act of violence, fitting the season. Such a sentence is in some ways like an insanely long slider or spinner: You just can't wait until it's finished without breaking your combo.

Holodance V0.9.1: Halloween, Modding, and all the Beta-Updates

Holodance - October 24, 2019

Working a lot on our upcoming game Beat the Rhythm (and porting most of the improvements immediately to Holodance for you to play with them), I apparently got a little confused between Beat and Beta. Our last update to the default-branch that most people are playing on was ... O.M.G.! - more than a year ago, on 25 June, 2018.

Preparing for Halloween: New Build on Beta-Branch

Holodance - October 13, 2019

We're about to push one of the biggest updates in the history of Holodance to the main branch before Halloween, to celebrate this spooky season with all of you! And you can already try it on the beta-branch and help us find any issues that may still be in there (in addition to the ghosts and gore we put in there intentionally).

Holodance V0.9.0b21 (beta): Tech Update, Mixed Reality, Bugfixes

Holodance - August 11, 2019

During the last few months, I worked primarily on the in-VR beatmap editor. Unfortunately, this isn't ready for this release, yet. However, we also did quite a few technology updates and bugfixes that we silently pushed to separate branches dedicated to different Unity versions and eventually also (finally) updated to the new SteamVR Unity integration which has SteamVR Input 2.0. This lays the foundation for full Valve Index support. For now, it gives you the ability to re-bind input according to your preferences.

Holodance V0.9.0b19 (alphadev/beta): A *lot* of Update ;-)

Holodance - March 18, 2019

So this is kind of a huge one, because the last patch update was in June 25, roughly 9 months ago. We did post some updates to the alphadev channels and also beta channels but announced them only via our Official Discord. But this current version will probably go to the default channel in a week or two, so it would be awesome if you could opt-in to the alphadev or beta channel, try it, test it and let us know what you think about it (ideally in the forum to keep things organized).

Holodance 50% off ($9.99) in Lunar New Year Sale and Updates!

Holodance - February 6, 2019

just in case you missed it: Holodance takes part in the Steam Lunar New Year Sale, so if you don't have it, yet - now's a really good time to get it at a 50% discount (so that's $9.99 instead of $19.99). Please let everyone else know! ;-)

Update: Building Our Own Backend Server

Holodance - February 4, 2019

This was (and still is) a big one! I actually knew we needed our own backend server for a very long time: One reason Holodance is still only available on Steam is because I heavily relied on the Steamworks backend for leaderboards, achievements and keeping state for players (i.e. progress in the game, mostly for Story Mode). In order to let you play with people on other platforms, like Oculus Home, Windows Store or PlayStation Network, we either need to use a third party service (there are some, like PlayFab or GameSparks, or roll our own.

Holodance V0.9.0b12: Major work on Beat the Rhythm Orb Theme

Holodance - June 24, 2018

When we started developing Holodance, which was originally called "Holodance Episode 1: Dancing with Dragons", after a few early prototypes, we fairly quickly moved into what is now called Story Mode and then, a lot of time went into building environments, modeling and animating dragons, voice-acting, making it all work together.

Holodance V0.9.0b11: Initial Game Progression and Accumulated Score

Holodance - June 18, 2018

This is another fairly small release but it fixes one important issue and adds something fun:

Holodance V0.9.0b10: Mixed Reality Fixes, Privacy Settings V1

Holodance - June 8, 2018

So, this has been kind of an embarrassing one, tbh: I love Mixed Reality, a lot, and we have done plenty of Mixed Reality videos in the past. But during development, I don't always get to to MR-stuff ... and it turned out that both our 3rd party Mixed Reality integrations (LIV and MixCast) were both broken. Sorry everyone!

Holodance V0.9.0b9: Music Library Fixes, Analytics Disabled

Holodance - May 24, 2018

Music Library: Fixed another issue that could cause caching to fail.

Holodance V0.9.0b8: Bugfixes, Anti-Cheat

Holodance - May 16, 2018

This is a fairly small release and I'm pushing it immediately only because it should fix the audio-stuttering that we've had in the previous release, which caused us to revert to a version before that. In case you still experience audio-stuttering issues, please let me know!

Showing results 1 to 15 of 116 Next


Punch orbs with your hands, slice drops (or ghosts) with laserblades, shoot drones with guns or dance with dragons, using native songs, player created osu! beatmaps or any song from your local music library - in the first VR rhythm game.


Developer: narayana games UG

Publisher: narayana games UG

Type: game

Released: April 5, 2016


Score: 0

Recommendations: 181

Metacritic: 0

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