Score: 55,474

Genres: Action, Indie, Racing, Simulation, Early Access

Recommendations: 152 / Metacritic: 0

Polyball game

Released: December 1, 2017

Developer: Studio Monolith

Publisher: Studio Monolith

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Get ready to enter a new era of physics platforming.

Polyball is a classic ball rolling game in the vein of Super Monkey Ball, Marble Madness, and Marble Blast - while taking cues from games such as the Sonic series, Trackmania, and Mario Kart.

App changes last updated 1 week ago / News last updated 24 hours ago


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Polyball Merch Store Now Open!

We have just opened the Polyball merch store to the public, you can get some shirts and concept art posters!

Polyball - March 31, 2018

Studio Monolith @ EGLX

MARCH 9 - 11 - Studio Monolith will have a booth at the gaming convention EGLX.

Polyball - March 1, 2018

Polyball is 65% off in the Chinese New Year sale!

As a treat for our Chinese friends we have applied a large discount, hope you enjoy and happy new year!

Polyball - February 15, 2018

Polyball wins Toronto Game Devs Game of the Year!

We are super happy to have won this award, and wish to extend a congratulations to all the runners up as well. You can check out the other winners here:

Polyball - February 15, 2018

Vote Polyball for Toronto Game Developers Game of the Year!

Please go to this link and give Polyball, and any other games you like, a vote! And then share it with your friends!

Polyball - January 6, 2018

v1.0.2 - Pars and Shards

A small update going into the holidays - We've re-balanced score pars across the board as well as added shards to levels that didn't have any. We also updated the Polyball site to work with the new leaderboards.

Polyball - December 20, 2017

v1.0.1 - Return of score leaderboards

Lot's of little fixes in this patch - we've addressed all of the bug reports you guys have submitted as well as a few other bits of polish.

Polyball - December 6, 2017

Polyball Leaves Early Access!

Three years ago I quit my job at an advertising agency. I was unsure where to go from there, and in a drunken stupor downloaded Unity that night. I came up with a demo for a small phone game, inspired by Super Monkey Ball and the time I spent playing it as a child. I showed it to my brother (Badfish) and he was super into it, and began creating some models for it. Polyball has been through many iterations, and after 52 major updates today marks the culmination of what was started that night.

Polyball - December 1, 2017

v1.0.0 - It's Time

It's time to exit Early Access! We are going to make a longer post regarding the launch, but here are the changes in this version:

Polyball - December 1, 2017

v0.9.2 - Polyball for all!

We've added a bunch of languages bringing us up to a total of 10 languages! We've got a few more in the translation stage as well so people worldwide can enjoy rolling around together.

Polyball - November 28, 2017

Looking for translators

We are looking for some fan translations to help get our game ready for launch.

Polyball - November 19, 2017

v0.9.1 - Just lots of stuff

I've just been randomly fixing bugs and adding content, here's the list:

Polyball - November 15, 2017

v0.9.0 - Online Multiplayer + View Replay

After much work we have gotten online multiplayer into a place which we consider very playable. We’ve included two game modes:

Polyball - November 8, 2017

Mac version has been updated

The Mac version of the game has been updated to v0.8.1 - Enjoy Sector 5!

Polyball - October 20, 2017

v0.8.1 - Bug Fixes

Just a quick update here addressing some issues with the new Otherworld mechanics and some other random things!

Polyball - October 20, 2017

Showing results 1 to 15 of 57 Next

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