Recommendations: 12554 / Metacritic: 82
Released: February 25, 2016
Developer: SUPERHOT Team
Publisher: SUPERHOT Team
SUPERHOT is the first person shooter where time moves only when you move.
No regenerating health bars. No conveniently placed ammo drops. It's just you, outnumbered and outgunned, grabbing the weapons of fallen enemies to shoot, slice, and maneuver through a hurricane of slow-motion bullets.
Showing results 1 to 15 of 27 Next
The winners of a Superhot [official site] fan game contest are in and… no, that Superhot mod for Quake did not win but I couldn’t resist the screenshot. No, the actual grand prize winner was Peer-2-Pizza, a first-person obstacle course platformer about using slowmo powers to deliver pizza. Chasing that are two top-down demakes of Superhot, then- look, the precise placings of everything in the Make It Superhot contest don’t really matter. A load of games and mods and bits inspired by Superhot are out for free, and you might dig some of ’em. … [visit site to read more]
SUPERHOT - April 27, 2017
SUPERHOT has been localized into Japanese by the dedicated team at GameTomo in Tokyo (check them out at [url=superhot.jp] superhot.jp[/url]). The same amazing gameplay, but every piece of text has been lovingly translated into Japanese, including dramatic kanji flashing on the screen, sinister chat text, and all of the secrets.
SUPERHOT - April 19, 2017
Despite much ballyhooing about it on their official Twitter account I had managed to completely ignore Superhot getting reimagined as a card game in collaboration with designer Manuel Correia and then successfully funded on Kickstarter. So consider this a rather penitent catch-up post as a result of starting to trawl through the entries on an unrelated Superhot/ModDB competition! Okay, so Superhot has been reimagined as a card game, but what does that actually amount to? Let’s have a poke around… … [visit site to read more]
SUPERHOT - February 2, 2017
So 2016 has been a pretty busy year for us. We released SUPERHOT , then it came out on Xbox, after that SUPERHOT VR came to light. We are not stopping here though. Among many other projects we are also planning to tackle the world of tabletop games. Yep. Tabletop games. Because why not?
SUPERHOT - December 27, 2016
It's a busy period in our office right now. We are working on some cool new stuff, but we managed to find the time to prepare a small patch for you guys. It fixes a few issues that you might have encountered while playing and updates language files with feedback we got from you about non-English language versions of SUPERHOT.
SUPERHOT - July 18, 2016
Summer sale is upon us! Since many of you will be mourning the inevitable demise of your recent savings, we’re taking the opportunity to cheer you up with a short tease for the upcoming Expansion Pack - going to be available totally free for all of SUPERHOTs current and prospective players!
SUPERHOT - June 23, 2016
So we saw some doubts and questions floating around the interwebs regarding SUPERHOT VR. The discussion got a bit heated pretty quickly, so rather than answering every question in a shouting match with the collective hive mind of the Internet, we thought - why not just dedicate this weeks dev log to VR? We're putting off a piece about updates and DLCs, and we're opening up about where we are, how we got here and where the hell are we going with this whole VR thing.
SUPERHOT - June 17, 2016
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