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World Boxing Manager: Aggroblakh - 2 hours ago

The long awaited modding functionality has been implemented! Change stats, add traits, change fighter names and appearances, the works!

MachRace: enko - 4 hours ago
Alpha 2 Released.

Alpha 2 Release is here.

Blackwake: Mastfire Studios - 4 hours ago
Current issues

NOTE: All servers will be restarting for this patch, hang tight!

Pyramid VR: partechie - 6 hours ago
Major Bug Discovered..

OK, surprised no one has pointed it out to us but we discovered in the release build a major bug (at least on our end anyway) that prevents the player from going from back a level then forward again. So from level 1 to the outside of the pyramid works but going back in it sends you back outside. from level 2 to level 1 sends you back to level 2 etc..

Parkitect: Sebioff - 7 hours ago
Devlog Update 135

Hey! As usual near the end of the month, come join us on Garrets Twitch channel on Wednesday (March 1st) at 1pm PST to chat while watching some new Parkitect art being created.

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Recent Changes

detailed_description_changed +/- February 26, 2017, 7:37 am

Special Offer

Earned by unlocking the 1st One Down achievement.

detailed_description_changed +/- February 26, 2017, 7:36 am

Lock and Load! It's time to KickAss and... Well, it's just time to KickAss. Grab your machinegun, flamethrower, rocket launcher and grenades. Assault the enemy base and free commandos to join your team while you destroy everything you see. Make your way through enemy bunkers to rescue your comrades, and kill everyone else you encounter!

  • KickAss Action

detailed_description_changed +/- February 26, 2017, 7:36 am

Get ready for ridiculous fun in this multiplayer free-roaming stunting game. Drive a bus, tank or monster truck, speed across huge open worlds and participate in random events. Stunt across outrageous maps packed with plenty of bizarre terrain for an intense experience. Collect coins, level up your ride, and WIN the offroad race. Crash Drive 2 will drive you mad!

Crash Drive 2 features include:
  • 4 vast open worlds to explore; Can you find all the secret areas…?

detailed_description_changed +/- February 26, 2017, 7:36 am

detailed_description_changed +/- February 26, 2017, 7:36 am

Discover how the SHINY came to life! Find out more from behind the scenes with this unique artbook that lets you see the game art development process on over 50 colored pages in PDF format. Meet Kramer 227’s friends and get to know them better, see early concept arts and compare them with the final visual atmosphere of the game, the final objects and locations. Short descriptions will guide you through the pages and tell you more about all the work behind SHINY.

detailed_description_changed +/- February 26, 2017, 7:33 am

Kick Ass Robot Annihilating Fun!

Welcome to an 80’s neon future inspired first-person cyber shooter. The year is 2024 and you are Commander James Moses, a Space Ranger. Your mission: destroy the robot death army, rescue the Robodudes and save the world!

Select your weapon and use your skills to face down a tidal wave of rogue robots... in this retro homage to Arcade classics such as Battlezone, Berzerk and Robotron. Frantic gameplay, an array of loud and destructive weaponry - you must cheat death at every turn!

Key Game Points

  • Fast-paced First Person Combat

detailed_description_changed +/- February 26, 2017, 7:32 am

A mystical world on the edge of destruction. Unlikely saviors joined by fate and duty. A mission driven by music, magic...and survival.

Murasaki is a hybrid shmup and puzzle game that creates intense and high-speed gameplay against a serene landscape with gorgeous music. With the ability to only fire a single bullet at a time, you must use cunning, angles and timing to survive.
Random shapes will appear as the levels progress: these designs will trigger massive explosions when shot. If you can bounce corresponding shapes off of each other, they'll create a chain reaction that, with a little luck, will wipe the screen. Don't wait too long, because the enemies will overwhelm you in a second!
If you can't get a clear shot, each character has a special attack with limited uses. Use them wisely to get out of a tight situation or to put the finishing blow on one of several bosses!


The older of the heroes, Kairi acts as a big brother, though he's not related to Satsuki. His movements are slow, but his long range shot can reach anywhere on the screen, perfect for ricochet combinations. This however, also means that you don't have rapid shots.
Kairi's special attack is a spiraling explosion that reaches most of the screen. This bomb can absorb enemy's bullets and destroy multiple targets. Use it wisely.

The younger hero, Satsuki is impetuous and headstrong, and it shows in her attack formation. Satsuki can move across the screen quickly, but the range of her shots is very short. Sometimes they won't reach the enemy.
However, using her speedy shots, you can bounce the explosive blocks farther than Kairi, which makes it easier to create a chain attack with other blocks. Just be careful not to bounce them too far, or the explosion won't reach the enemy!
Her special attack is a cross-formation energy wave. It hits harder than Kairi's, but could easily miss if the timing is off. Use it wisely.

Find your center and get into a flowing rhythm of evading and exploding. If you can master the mechanics, Murasaki is insanely satisfying, mixing the mayhem and the tranquil music in a beautiful dissonant clash. Failure means death, swift and painful. Don't look at where the bullets in front of you go: plan for where the explosions will happen afterwards.

There is a long and tragic story within Murasaki: each successful (and even unsuccessful) chapter unlocks new information, history, bios and even musical tracks. To truly understand the full game, you must become an expert with both Kairi AND Satsuki. It's daunting, it's hard, but the satisfaction of a full unlock is unmatched.


You can start a config tool from "Launch Configuration Tool" when you start the game.

Here, you can configure the screen size, BGM/SE ratio, key bindings, etc.

The death of an empire. The rise of darkness. And two heroes alone combat a broken soul.

detailed_description_changed +/- February 26, 2017, 7:32 am

The grim reapers Grimm and Rose need your help to defeat a legion of monsters, ghosts, and evil bunnies using the power of words!

Spell words to battle monsters, earn gems and use them to purchase upgrades, books, special items, potions, and much more! Letter Quest is a game about using your linguistic skills to survive. It's a turn-based RPG featuring high-res artwork, clever wordplay, and a great soundtrack.

Letter Quest, Remastered

  • New ENDLESS MODE - choose your favorite background art, music, character, weapon, and letter tiles and see how long you can survive!

detailed_description_changed +/- February 26, 2017, 7:32 am

Epilepsy warning: This video game contains flashing images.

Check out the original SHOWER Steam Greenlight trailer on YouTube!

Please note that the censored version shown in the above screenshots and trailers are for public marketing images only. Shower With Your Dad Simulator 2015 in-game genitalia remains 100% uncut.

"Shower With Your Dad Simulator 2015: Do You Still Shower With Your Dad?" is a fast paced shower-simulation where you shower with your 8-bit dad.

- Fast Pace Dad Showering Simulation
- Includes 3 dads! That's likely more than the average amount!
- 3 different game modes including ENDURODAD (Endurance Run), DADATHLON (Fast Pace Dad Matching), and DAD DIVISIONS
- OST included!

- Featured on Comedy Central's @Midnight with Chris Hardwick!

"You know what I like? In the 8 bit world, all d[expletive] are equal." - Chris Hardwick, host of "@Midnight" on Comedy Central

"Also am I the only one that notices that that's a Tom Selleck moustache on your small child?" - Jessica Chobot, host of "NerdistNews" on

"that's it i hate videogames" - John "Total Biscuit" Bain, man on youtube

"I'm scared to touch the dads" - Jim Sterling

"Well this is clearly the greatest game of all time, I'm gonna quit my youtube channel right here." - PewDiePie

"You can't spell 'game refunded' without 'fun dad!'" - me

Why not?

detailed_description_changed +/- February 26, 2017, 7:32 am

Are you ready to sit in the Captain’s Chair?

From the creators of Vincere Totus Astrum comes a universe of exploration and adventure. As the Captain of your own Starship begin your journey of literally endless worlds by first selecting and editing your randomly generated race and ship, then set out for the stars.

Encounter alien races and exotic locations as you travel in an endlessly procedurally generated galaxy. No two game are the same. As you explore, randomly generated “Episodes” will have you fighting hostile ships, helping aliens and exploring the surface of new planets.

How long can you survive the deep of space? How far can you travel? Who knows what is waiting for you! Your journey begins now!

Setting out to the stars!

The game starts with players selecting a Home Star from the intro screen galaxy view. From there you zoom into your new system and select a homeworld. The type of the star and the kind of planet you select orbiting it determines some of the base stats of your race. A low gravity cool and wet world tends to produce sentient species that are more docile in nature, where as more hostile environments lead to more aggressive races. These differences help decide how battle-hardened they are or how adept at science they may be etc. From these base stats a player then sets out to determine the look of their race through a set of procedurally generated tools and what kind of society they come from. All of your decisions up to this point help affect what your ship will turn out like. Using procedural generation the game creates unique ship designs which you can edit. Design choices affect a ship's capabilities and stats. Once you're done, it's time to set out amongst the stars.

Bit Odyssey is designed to be endless... Well, endless if you are a good Starship Captain, that is. Players could select one direction and keep on going, if they choose to do so. The way you lose, of course, is getting killed or running out of resources. As you travel, make sure to orbit some stars and collect fuel. Damaged and need repairs? Visit a planet rich in minerals and mine for them, or trade with a local spacefarer.

Exploration in itself is fun, but throughout your star hopping you will encounter randomly activated "Episode triggers". The triggers are the starting point for an adventure that is created procedurally from the Mission Matrix. For instance, you may locate a plasma trail during interstellar travel. The bridge crew would then ask you if you would like to investigate. If you choose yes, then the game may take you to a ship in distress in an asteroid field, or one that is under attack or has crashed on a planet. From there, your choices affect the rest of the episode. Attacking the damaged vessel will mark you an enemy of that race whereas tractoring them out makes them a friend.


Galaxy is big And when I say big I mean really big like a never ending Galaxy with stars, planets, nebula and other space phenomenon.

Do you have that ship in a different color? Yes we can do that with our procedural generation algorithms. Everything from the planets and stars to ships and races is created on the fly. And then to take it step further we provide you tools to edit your Ship and your race.

Lets fire blue particle cannons full... Engage in battles of one on up to three enemy vessels. Cool thing is with the Mission Matrix, a ship might jump out of battle and you may get the option to chase them, once you catch up you may finish them off or two of his friends might be waiting for you.

You think they have apples on an alien planet? I don't know if apples will be there, but the idea is that you can explore endless alien worlds and conduct various away missions. Planets will contain unique items that your science officer can scan, and your engineer can collect to bring back to the ship for trade.

Making Friends will be important Talk, trade and assisting other spacefarers will benefit you as each race you encounter will store an enemy, neutral or friend status. That will effect how your next encounter with them will be.

Episodes for everyone! In Bit Odyssey we have worked on creating a generator that creates randomized missions or as we call it, episodes. Each episode last around 3-8 minutes on average and include everything from search and rescue, transport, battles and more. Imagine receiving a distress signal, then approaching a ship to discover it's a trap. After defeating them and searching the ship discover that the stranded crew is on a nearby planet. The unique Mission Matrix generates over a 100 different "episode" types and puts them together.

Stuff is cool... Player will be able to collect and store unique plants, materials and relics you discover on your journey. And trade them for other resources or information.


detailed_description_changed +/- February 26, 2017, 7:32 am

The Boeing-Vertol CH-47 Chinook™ is a versatile, twin-engine, tandem rotor heavy-lift helicopter. Boasting top speeds of 170 knots (196 mph, 315 km/h), the Chinook ™ was faster than contemporary utility and attack helicopters when it was introduced in the 1960s. It is one of the few aircraft of that era such as the C-130 and the UH-1 'Huey' that is still in front line service with over 1,179 built so far. Its primary roles include troop movement, artillery emplacement and battlefield resupply.

Virtavia’s FSX: Steam Edition of the Chinook is a faithful reproduction of the aircraft featuring various animations, authentic flight dynamics, and high res gauges. A great aircraft for helio fans and military aviation fans alike!

Note: this aircraft does not feature a 2D panel.


  • 26 -page PDF illustrated user manual in .pdf format

detailed_description_changed +/- February 26, 2017, 7:32 am

A technological tour de force of epic proportions, the legend of the XB-70 Valkyrie™ very nearly surpasses the performance of this extraordinary aircraft. Built in the 1960s as a result of a USAF proposal for a supersonic bomber with high subsonic cruising speed and supersonic dash capabilities, the massive XB-70™ was to have carried the same bombload as the B-52 Stratofortress™ at a higher supersonic speed than the Air Force's current strategic bomber, the B-58 Hustler™. A later requirement specified that the plane be able to fly the entire mission at Mach 3.0 or greater, with a range of up to 10,500 miles and a maximum gross weight of 490,000 pounds. In the event, technology quickly relegated the Valkyrie to the role of supersonic research testbed and flagship of the USAF's public relations fleet. Ground-to-air missiles and advanced radar made the XB-70's supersonic mission impossible. The bomb bay of the aircraft was instead packed with data acquisition equipment.


  • High quality exterior model with detailed textures

detailed_description_changed +/- February 26, 2017, 7:32 am

The Beechcraft T-34 Mentor is based on the earlier piston-engine variants produced in the late-1940s. Almost six decades after it was designed, this propeller-driven, single-engine military trainer remains in service, having provided a crucial stepping stone for thousands of student pilots.

The T-34C Turbo Mentor variant was produced in 1973 and is powered by a Pratt & Whitney Canada PT6A-25 turboprop engine. The Turbo Mentor remained in production right up to 1990.

Developed by Virtavia, the T-34C for FSX: Steam Edition is both realistic and detailed, ideal for training flights and missions


  • Fully modelled and flyable front and rear cockpits

detailed_description_changed +/- February 26, 2017, 7:31 am

McDonnell Aircraft's F3H Demon™ was the firm's first swept-wing jet fighter. The aircraft was conceived in 1949 as the XF3H-1™, with the first flight taking place in 1951. Unfortunately, the original power plant proved unsatisfactory, though despite this the F3H-1N™ set an unofficial time-to-climb record in 1955 of 10,000 feet in 71 seconds! In 1953, the Demon™ was refitted with the more powerful and reliable Allison J71 engine. This new engine substantially boosted the aircraft’s performance.

In 1956, the F3H-2N Demon™ was approved as a front line fighter with the U.S. Navy. In service, the Demon performed well, although it was still somewhat underpowered. It was a sturdy, stable platform under all flying conditions. The last of 522 Demons were delivered in 1959 and were not retired until 1964.

The FSX: Steam Edition of the McDonnell F3H-2 Demon, developed by Virtavia, is a faithfully replicated aircraft add-on with four different payload versions, various animations, and smoke trail effects. A great addition to any military fleet!


  • Fully featured FSX native model (bump mapping, self-shadowing, bloom, etc)

detailed_description_changed +/- February 26, 2017, 7:29 am

Composed specifically for SHINY by BAFTA nominee Ryan Ike, this unique soundtrack features over 30 minutes of music which acoustically illustrates the atmosphere of various locations on planet Aurora, and the robots’ moments of hardship and joy on their way to safety. Personalities, friendship, mystery and action are all musically crafted in this soundtrack meant for robots and humans alike.


1. Aqua Aerobotics (Underwater)
2. Bucket of Bolts (Action Track)
3. Build It, Box It, Ship It (Industrial)
4. Cruel Stars (Don't remember where you ended up using this one)
5. Iron Fingers, Concrete Bones (City)
6. Kramer Krusher (Avalanche)
7. More Than Metal (Final Cutscene)
8. Quiet, But Not Empty (Menu)
9. The Bot with the Watts (intro stem)
10. The Bot with the Watts (loop stem)
11. The Lighter Side of Doomsday (Goofy Kramer)
12. This Hollow Home (Start Up)
13. Time to Shine (Powerup Cue)
14. Tin Heart (Main Theme)

Format: WAV, 1411kbps, 44100 Hz

The files are located in your SHINY game folder in Soundtack_Bonus subdirectory

detailed_description_changed +/- February 26, 2017, 7:29 am

Cool Game for the whole Family!

Classic Jigsaw Puzzle Game with 30 stunning pictures of sea scenery with sailing warships of various ages and countries - from state-of-the-art Western Frigates and Ships-of-the-line to legendary Korean Kobuksons (turtle ships) and Chinese War Junks. Each scene can be solved in 3 different modes, suitable for all puzzle-lovers. Moreover, the game comes with a backstory - an impressive visual novel about risky journey of a Venetian adventurer for the lost treasure.


From the letter of one Venetian adventurer...

"After many years of perilous travels full of hardships and dangers, I was comforted with the knowledge that I was returning home with priceless cargo...but now we are all prisoners and are at the mercy of hateful Pirates. My priceless cargo, that to them is nothing but a pile of worthless papers, unfortunately caught their leader’s attention. All my attempts to explain the value of my scrolls were met with jeers and laughter from these uneducated Barbarians. For the sake of sadistic enjoyment derived from my torments, they cut into pieces all of my precious papers."

The note continues...

"Praise Be to the Lord, it had not occurred to anyone setting fire to them in the process. Even in such disarray, I take comfort from knowing the scrolls are not lost to me until the end of time. Reflecting on all those ordeals that I had to undergo in order to collect each of these gems, and to think that in the blink of an eye these savages could have easily destroyed them all."

And then the letter concludes...

"I have managed to gather all of the scraps with the hope of preserving them for future generations. If you are reading this message, it makes my heart glad that they have made it to the safety of your keep. Please restore these records as I have indicated, and share their vast knowledge with the world..."

detailed_description_changed +/- February 26, 2017, 7:28 am


Explore an open sandbox environment which, depending on your intention, could have or could not have a foreseeable end. But as you investigate further, you may notice some suspicious activity including animals that would not normally be found in an area like this and some inconsistencies that lead to more questions. It is up to you to discover the answers.

Craft items, quench your thirst, satisfy your hunger, fend off animals… What will you really need to escape the island? The answers are waiting.


• Craft items using a combination of objects and methods like tying and cutting
• Build a shelter to protect you from rain and dangerous animals
• Online Multiplayer
• Lose blood, break bones, become poisoned and stave off hunger and thirst
• Varying weather conditions that affect gameplay
• Procedurally generated items that the player must find to leave the island
• Dangerous animals including wolves, spiders and bears
• Capture animals using traps
• Permadeath – Will you be able to escape the island or will you succumb to its menace?

detailed_description_changed +/- February 26, 2017, 7:26 am

Special Offer

All owners of Xmas Shooting - Scramble!! will unlock a free bonus character in 100% Orange Juice on Steam.

detailed_description_changed +/- February 26, 2017, 7:26 am

Just Updated

New level Nuclear added!

We have now added a 5th scene in release 0.3.5. This scene is an abandoned nuclear complex taken over by the alien scum. WARNING: This is extremely difficult, if not impossible level to complete.

In addition, version 0.3.5 includes the following updates:
  • Rumble--literally feel the impact of getting shot!

detailed_description_changed +/- February 26, 2017, 7:26 am

Legendary in its capabilities and immediately identifiable from its design, the AH-64 Apache™ has been developed into an unbeatable combat aircraft since it first entered service in the mid-1980s.

The Longbow™ variant is a modern development of this unrivalled design and is characterised by its distinctive AN/APG-78 "Longbow" radome installed on top of the rotor. As well as more powerful engines (T700-GE-701C), the Longbow features completely modernised systems including a glass cockpit. The Apache Longbow™ is operated by many of the world’s militaries including the US Army, British AAC and the Israeli Air Force.

Developed by Virtavia, the AH-64D Apache Longbow™ for FSX: Steam Edition features nine loadout variants as well as various animations, a realistic sound set, and interior and exterior camera views.

Please note: this aircraft features only a minimal 2D panel.


  • 9 loadout variants:
    • clean

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